﻿/*
 * File Name:               UIWidth.cs
 * 
 * Description:             UIWidth
 * Author:                  zhangke <kris@zhanng.org>
 * Create Date:             2017/10/12
 * 
 * MIT License
 * 
 */

using UnityEngine;

public class UIWidth : MonoBehaviour
{
    [NickName("窗口占用的canvas层数")]
    public int width = 1;
}